What are the performance considerations when using Three.js in web applications?

The question is about Three.js

Answer:

Performance considerations in Three.js also involve some 3D model optimizations, like reducing polygon counts, using complex shaders not very lavishly, and using different LOD techniques. All this is greatly facilitated by managing memory efficiently and trying to restrain the total number of draw calls. We use requestAnimationFrame in loops for more periodic rendering, thus ensuring more perfect animation and better resource usage.

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