What is the difference between Xamarin and native development?
The question is about Xamarin
Xamarin and native development differ in their approach to code sharing, languages, and platform-specific access. Xamarin empowers C# and .NET to create one codebase that targets a wide range of platforms, which include iOS, Android, and Windows. It shares most code across such platforms. The cross-platform approach saves time in development and reduces the cost of maintenance. This is while keeping near-native performance and granting access to platform-specific APIs by way of bindings. The code is written in native languages to the host platform or its SDK, for which iOS would be Swift/Objective-C and Android would be Kotlin or Java. This gives developers full access to control over the features of the native platform for maximum performance and optimization for the best user experience. However, native means that one needs to develop different codebases separately maintained for each platform, which may be more labor-intensive and expensive. In all, Xamarin provides a more unified and cheaper approach for cross-platform applications, while native development offers the possibility of supplying flexibility, performance, and full control in the creation of platform-specific applications.